Wednesday, November 12, 2014

WGP 2014 Abington, MA - Oct 19, 1:00 PM, Battleground Games and Hobbies

Disclaimer: I waited on this post for super long and I have forgotten a lot of the exact details.
Off to Boston, for FOUR slots vs New York's 2!
Last year, we had trouble getting eight people to even get the four slots (stole a Magic player off the street, gave him a vanilla deck)
This year, twenty four people showed up, including quite a few people from New York qualifier.
In fact I saw two of the people I played in NY, Jonny Li and Leonardo.
Chance of cannibalization was high, since we were bringing EIGHT of us. (Littledagger wasn't playing, and Setrajonas had a trial deck, but Moku, K, AngelofSol, Sumazndude, Comic-z, and I were out for blood)
I was really hoping to dodge all of those guys plus the guys I played from NY.
.
Game 1: vs Da Capo G Himeno/bodyguard, Ryan G, 1st
Antman continues to enforce his Da Crapo meta on his local scene by donating 9001 Da Crapo decks to all locals without actual decks. However, this deck he donated was actually not all vanillas, but a Himeno/bodyguard deck.  Himeno does this annoying thing where she gets summoned by an event at level 2, summons more clowns from their clock when she climax combos and heals to field and gets around Hibiki/Verniy, and in general gets very annoying.  I remember he did just that at level 2.  I remember I tried to kill Kotori bodyguard off and even though I knew he had a counter I miscalculated (since I wanted to kill Himeno later as well) as counter power stays on the char (especially useful on a bodyguard who stays buffed).  At level 3 he put down the RRR version of the stock replacer but didn't have enough to replace my 8+ non climax stock so thank god for that. If I remember correctly even though his field was pretty big from level 2 onwards I didn't really care as I had a ton of stock, was really compressed, had Junyou, and was just doing damage. I think Kotori was actually still alive at the end of the game when I won.
1-0

Game 2: vs Kantai Collection G/Y Shima/Akagi/Musashi, Leonardo F, 1st
Same guy from Flushing, same deck!  I have however opened a slot to put clockcore 1/1 Yahagi in my own deck, and I run a single level counter Zuihou now.  This game if I remember was pretty funny. Leonardo sort of slow plays level 0 and level 1 which I'm not really sure why since those are the easiest parts of the game to play for the G/Y Shimakaze variant in my opinion. Either way, we end up Shimakazeing each other for a while, I remember the damage race is much much closer this time, however two key events happen, which is he clockcores a climax from Yahagi, and his refresh climax is a climax as well. In the end Musashi very nearly ends me and leaves me at 3/6 but I luck out super hard.
 2-0

Game 3: vs Da Capo Newspaper, Carl G aka Antman, 1st
The man the myth the legend, and also the organizer of last year's Boston quals that called time on Comic-Z and me 10 minutes early!  Since he didn't qualify at Flushing #1, he's forced to play in his own tournament and have an assistant run it instead. He's playing newspaper this time of his bazillion Da Capo decks, and running 3 soul draw 1 climaxes which I honestly had never seen until this match.  This match was wacky.  After the normal storm of Riccas at level one, there wasn't much else coming down.  More or less by level 2 I stopped clocking since I had so much stock and card advantage...however Carl decided to just not take damage for the entire rest of the game using that 2 stock shuffler.  He whiffed his brainstorms multiple times, and then would triple cancel, and this lasted for some comical amount of turns, while I slowly took damage from level 0s ramming into my field.  In the end, I had to try to Akagi force in something like 5 damage and of course it cancelled.  Angelofsol kept saying I had misplayed by playing Akagi and dumping all my stuck (of which there was 12? 13? by then but a couple climaxes in there) but honestly he was just refusing to take any damage anyway, I was probably not killing him that turn but it's not like I had much chance living through that turn as well.
2-1

3 rounds was enough to determine top 4 and unfortunately I lose to AngelofSol by .0111  points or w/e according to Swiss rankings. Comic-z, sumazndude and Moku all fail to qualify as well but AngelofSol and K get in at 4th and 1st respectively. Johnny Li also was 2-1 and apparently misplayed very badly against K, he was running Little Busters this time and played his mill 3 counter and put a trigger on their deck counter in the wrong order that would have saved him.  Carl wants a top 3 Da Capo finish (Angel was running DC) so top 4 proceeds to determine final placing.  In the end K forfeits to Angelofsol and so the 1 2 3 Da Crapo result for Boston quals is achieved.  This was really our best chance to qualify and we failed so it is back to Flushing again the next week for another qualifier.

Sunday, October 12, 2014

WGP 2014 Regionals Flushing, NY - Oct 12, 1:00 PM, Duel Zone Collectibles

It's been almost a year lol since I did a card report, I actually skipped 2013 Nationals tourney report, so I'll do a tl;dr catchup to the best of my ability.
tl;dr Phantom x2, Fatex2, first game 3 climax hand, squeak out at 3/6, second game destroy, third game destroy, fourth game lose, 3-1 lose the 4/16 lottery cut for top 8, gg "double elimination."

Anyway, none of us had played recently, some in like half a year, so we (Comic-z aka Ed, sumazndude aka ken, zaelar, angelofsol) played a lot of games in the last week to remember how to play.  Everyone rusty as hell, misplays everywhere, not looking good!  I was playing Rewrite until last Wednesday since I finally got my Kantai Collection cards, made a deck in a day, and then went 8-0 vs Comic and Ken with it with pure mindlessness, so I switched.  It's a really different style than what I'm used to playing (gates, 1k 1souls, heals, huge changes, etc.) but it's extremely brainless.  Basically it's Green Yellow anti everything Hibiki Hatsukaze Shimakaze Akagi chain, I use Junyou, and not only that, I use FOUR Junyou.  It also has an interesting level 0 make-a-runner gimmick with Kasumi where you ram other cards forward or put shit like Hatsukaze up front then have her reverse something so Hatsukaze comes back and you save card advantage, this helps since we're not running Inazuma.  Testing this deck against my Rewrite was a fucking headache and showed me that I'm not nearly ready enough to play Rewrite at tourney, should have started training earlier but whatever.

Game 1:  vs Kantai Collection B/G, Mario C, 2nd
Went 2nd, he was playing blue, his choice of 3 was Inazuma, which is a good choice if you're not playing yellow Kantai Collection.  I don't remember too much except my climax spread wasn't that good, and when I had two cards left in library that I knew weren't climaxes I didn't Compass until after I had flipped them over so he rightly said I couldn't counter at that point when I was about to refresh.  Anyway he did 8 damage or so in a single turn at level 2 cause of a two soul and somehow out soulrushed me, I didn't think his deck was better constructed though.  He was getting climax fucked early too but I could not take advantage and the 8 swing was really severe and ended the game before I could really do anything.  Other noteworthy thing was he ran Suzuya change.
0-1

Game 2: vs Love Live Y, Johnny L, 2nd
Playing Love Live, I recognized most of the cards since my fraudulent proxy Love Live deck days besides the level 3s.  Turn one he played 3.5k Umi that deck checks.  On my turn I played Hibiki and Kasumi, 2k 1ed Kasumi to reverse Umi and do my level 0 card advantage runner gimmick.  He started insisting the resting of the other character was a cost and that I could not rest the Hibiki again so I could not take advantage of Kasumi's effect.  I objected very strongly, took out the English translation to show the Japanese wording, and called a judge.  Obviously this card would not be played at all in Japan if you could not retreat an already rested character in the front row, the entire point is to make runners of other cards and keep card advantage.
【自】 このカードのバトル相手が【リバース】した時、あなたは他の自分のキャラを1枚選び、【レスト】し、後列のキャラのいない枠に動かす。
Hell, how does that even look like a cost, that's a fucking effect that happens cause I reversed one of his characters.  Therefore you do it to the best of your ability, if she's already rested, who cares, you can't rest her, then you move her to the back.  If she was reversed, you'd rest her, move her back too (that's the cooler way to use the card.)  The reason I got sort of ticked is because he said I should know my own cards, except the ENTIRE PURPOSE I WAS PLAYING THE CARD FOR was being challenged.  Anyway this ruling took 10 minutes lol, because the two judges over Skype doing the ruling actually disagreed with each other, but my ruling prevailed at the time.  Rest of the game was formulaic, he got out 2 of the level 1 Eri, I didn't really care because this deck doesn't, so I just kept swinging with 0 costers and 1k 1 souls and he couldn't cancel.  Anyway the most noteworthy thing about this game was the colossal misplay I did at level 3.  Level 3 0 vs Level 3 4, I have two Akagis and I think level 2 sub, no climax though, and he had 2 climaxes in the midst of 5 cards.  Instead of hitting for 2 3 times since he would take refresh damage, I played Junyou lol, and swung for 3, cancelled on 3rd, swung for 3 again, cancelled, swung and trigger so swung for 4, and he cancelled post refresh (so he was at 3/5).  Then he almost killed me cause he played the level 2 Nozomis I ran in my proxy deck but I triple cancel lol.  So yeah I fucked up but I still won..he should have been dead two turns ago.  Honestly really bad play on my part, his deck and play were pretty good, but I feel like his deck would generally have a hard time against such a mindless deck like mines.
1-1

Game 3: vs Kantai Collection G/Y Shima/Akagi/Musashi, Leonardo F, 2nd
Going second again, my coin is really failing me.  Shipgirl mirrors yay!  This guy's deck was actually really close to mine, yellow green Akagi anti-everything Shimakaze sequence.  However, he ran Musashi, which I honestly think is the weakest of the choose 3, especially if you're running yellow.  Junyou for life.  Also ran Yahagi, which is a really good card, but my deck is really mindless at the moment so I don't even give myself the decision whether to clockcore or not.  Anyway we slow play each other, he hits level 1 first, Shimakazes, I hit level 1 after, Shimakazes, etc. He's bringing back Akagis but I'm bringing back Junyous.  At level 2 Junyou really kicks in, he eats a lot of damage to level 3, like almost a full level ahead.  Doesn't matter that he can play 2 Akagis and Musashi and shoot my stuff to clock now, I have Akagi and my own climax in hand and the life difference is really large, I never need to clock again.  Final turn is me just having to do 3 damage so I overplay Junyou and just climax combo.  Here I misplay again because I had two Hatsukazes so my Akagi was actually 12.5K, equal to his Akagi, so she would have been shot to clock, since he insisted his was higher and I didn't do the math in time.  Didn't matter but I really need to clean up my play.
2-1

Game 4: vs Nisekoi B/R, Tianyu W, 2nd
This game was...interesting.  Interesting like last year's game vs Shining Force EXA interesting.  Nonexistent level 1 game, nonexistent level 2, honestly I just had nothing to play, he did so much brainstorming and pendant moving and w/e and I couldn't draw anything at all, but the biggest kicker was 9 or so damage hit to 3/6 so I couldn't even clock.  In the end I was at 3/6 with zero cards in hand, 1 stock, and only two Junyous on field, and I drew a Shimakaze climax and I said go.  He damaged himself to level 3 (since he was at like 2/5) and played Marika.  The end.  Honestly I felt I didn't even lose to the deck, I just didn't get to play period.  Of all the people I really wanted a rematch with this deck and this set, because I have zero experience with it and honestly I still have zero experience with it because I didn't have cards to play.  There were no double attacks because 99% of the game I had no field in front.  Sort of a really bad ender.  I think this game also fucked over ken, who at the time was 3-1, and who had beaten 2nd place directly, because I think it raised the points of my opponent, so it raised the points of 2nd place as well (since he had beaten him) in the swiss rankings.  2nd place btw was as troll who ran Guilty Clowns and spoiled a lot of good players' days, but ken said he steamrolled him.
2-2 rip

So yeah rough for coming back to tourney Weiss, plus 2 spots for a 30 person tourney.  Ken as usual does pretty well in these environments though.  Myself, not happy with the way I played game 1 and game 2, the second could have very easily let him win.  Game 4 was just whatever, that's Weiss.  Hopefully way less misplays next qualifier, which is next week in Boston.

Postscript: Right, the final standings were Ken at 3rd at 3-1, missing out cause of Swiss points to Guilty Clowns even though he beat him straight up, I'm at 2-2, zaelar is at 2-2, AngelofSol at 2-2, and comic at 0-4 lol.  Apparently comic got Weissed really hard, but shoutouts in particular to the Haruhi Aliens player who USED THE EVENT COUNTER ON COMIC'S STOCK SOUL CLIMAX aka it's not a continuous effect since it's not a +2 soul or +1K 1 soul aka YOU FUCKED UP.

Thursday, September 04, 2014

Dengeki Bunko Fighting Climax Summer National Tournament

http://climax.sega.jp/tournament03.html
A bit late lol it already finished (wasn't paying too much attention, but character breakdown from the qualifiers)
1. SAT Kirito (Melty, UNI, UNIEL)
2. kasumi LOVE Asuna (KOF, Arcana, UNI, P4U)
3. GO1 Kirito (Melty, Aquapazza, P4U, UNIEL)
4. jin Asuna (Melty, BBCS, Aquapazza, UNI, UNIEL)
5. imo Shizuo (GG)
6. Shieru Kuroyukihime (Aquapazza)
7. batta- Kirino (KOF, Aquapazza)
8. naoto Kirito
9. maruyan Kuroyukihime (Melty)
10. gosyo Mikoto (KOF, SF4 he was on kyabetsu team lol)
11. Yuu Shana (Melty)
12. dora Asuna (Melty, not that dora)
13. hama~ Tomoka (GG, P4U)
14. shishido Asuna
15. shou Tomoka
16. OZ Rentarou (KOF, Aquapazza, char switch!)
17. iwao Kirino (Arcana, Aquapazza)
18. Nikaido Chizuru Shana (only alias no one knows who it is, named after some mobamas char)
19. yukiteru Mikoto
20. mitsuya Kirino
21. KOA Asuna
22. rei Asuna (Melty, Aquapazza)
23. Rio. Asuna
24. B. J Shana
25. mel Asuna
26. niga Kirino (GG, Melty)
27. bob Kuroyukihime (Melty)
28. masao Kirino
29. tomo Shana (Arcana, Aquapazza, P4U)
30. eve Asuna (UNIEL)
Last chance 1: asami Shana
Last chance 2: nietono Shana

7 Asuna
7 Shana
4 Kirito
4 Kirino
3 Mikoto
3 Kuroyukihime
2 Tomoka
1 Shizuo
1 Rentarou
0 Taiga
0 Miyuki
0 Yukina

Winner: hama~ Tomoka
2nd: batta- Kirino
Top 4: bob Kuroyukihime, rei Shana
Top 8: imo Shizuo!, eve Asuna, tomo Shana, niga Kirino

Saturday, March 22, 2014

Examu Cup 2014 Aquapazza full results



Full results according to the slideshow of rounds from what I saw, I think I was wrong on only one pick first round.  I might miss some cause they weren't shown.
Winners in bold.

FIRST ROUND
1.  あかがみ|暁(トウカ)/アルティメット愛佳(愛佳)
akagami: akatsuki(touka)/ultimate manaka aka uragami (manaka)
VS
2.  弾幕結界ブラックレーベル|くにお(リアンノン)/みゅう(このみ)
darnmaku kekkai black label: kunio aka KA aka SUPER RIANNON TIME(Riannon)/myuu(Konomi)

3. 輝きの向こう側へ|cho(トウカ)/BYU(環)
kagayaki no mukougawa: cho(Touka)/BYU(Tamaki)
VS
4.  KIRA☆Power|アイカツ!おじさん(環)/ジン(千鶴)
KIRA☆Power: aikatsu!ojisan(Tamaki)/Jin(Chizuru)

5.  ふうせんええ加減にせえよ|ミニッツ(環)/とみー(マルチ)
fuusen eekagenniseeyo: minittsu(Tamaki)/tomy(Multi)
VS (SHOWCASE MATCH)
6.  QZ党@西日暮里本部|OZラックス(千鶴)/大宮の風の剣聖バター(このみ)
QZ Party@Nishi-nippori HQ: OZ(Chizuru)/batta(Konomi)

7.  ハンバーグ食べに来ました|ナツメ(環)/みずちゃま(ハクオロ)
hamburger time has come: natsume(Tamaki)/Mizuchama(Hakuowlo)
VS
8.  アイチコワイ|オオゾネ(ハクオロ)/タマ姉の薄っぺらい本(環)
aichi kowai: oozone(Hakuowlo)/tama-nee thin book(Tamaki)

9.  1/2|戦闘員ヒョータ(モルガン)/アスク(トウカ)
1/2: sentouin hyouta(Morgan)/Asuku(Touka)
VS
10.  HALF & HALF|真田@藤沢環(環)/殿下@茅ヶ崎トウカ(トウカ)
HALF & HALF: Sanada(Tamaki)/Tenka(Touka)

11.  ジャイアンとスネ夫|GJM(オボロ)/萌えの伝道師(環)
Gian and Sueno: GJM(Oboro)/Moe missionary(Tamaki)
VS
12.  平均年齢28才|日野(34)(モルガン)/ガメラ(22)(ささら)
Average age 28: hino(34)(Morgan)/Gamera(22)(Sasara)

13.  念願の切符を手に入れたぞ!!|まるおさん(モルガン)/568(カルラ)
the ticket of my dreams is in my hands!!: maruo-san(Morgan)/568(Karulau)
VS
14.  当日予選抜け2|
Last chance qualifier 2

15.  QZ党@北海道九州支部|ダイゴ兵(カルラ)/鷺ノ宮(環)
QZ Party@Hokkaido Kyushu branch: daigo(Karulau)/saginomiya(Tamaki)
VS (SHOWCASE MATCH)
16.  たままる!\(^q^)/|ナコ姉(環)/毒アンテナ(マルチ)
tamamaru! \(^q^)/: nakonee(Tamaki)/Poison antenna(Multi)

17.  風船これくしょん|後藤GTO(アロウン)/ごぼう(カルラ)
fuusen collection: GTO aka fuusen(Arawn)/gobou(Karulau)
VS
18.  みかくにんぐッ!|セイルル(マルチ)/しゃり(このみ)
unconfirmed!: seiruru(Multi)/shari(Konomi)

19.  燃えジャス勢|Mr.ブシドー(ハクオロ)/両儀式(千鶴)
moe JAS zei: Mr. Bushido(Hakuowlo)/Ryougi Shiki(Chizuru)
VS (SHOWCASE MATCH)
20.  ゲームスカイをよろしく|なお(千鶴)/まく(愛佳)
Welcome to Game Sky: nao(Chizuru)/maku(manaka)

21.  元サブカル勢|エムジマ(環)/ネームレス(カルラ)
unknown subculture group: emujima(Tamaki)/nameless(Karulau)
VS
22.  Wake Up,Boys!|タカくん(このみ)/ナオくん(トウカ)
Wake Up, Boys!: takakun(Konomi)/nao(Touka)

23.  当日予選抜け1|
Last chance qualifier 1
vs
24.  目が覚めた|大斬り(カルラ)
i've woken up: daigiri (Karulau)

25.  Mr.カラテ|小路KOG(環)/GO1-3151(千鶴)
Mr. Karate: KOG(Tamaki)/GO1(Chizuru)
vs (SHOWCASE MATCH)
26.  ロックウエスト|もじりーちぇ(環)/マナ(カルラ)
rockwest: mojiriiche(Tamaki)/mana(Karulau)

27.  ドリームクラブ|NoName(トウカ)/カイザー(アロウン)
dream club: noname(Touka)/Kaiser(Arawn)
vs
28.  QZ党広島大阪支部R|key(モルガン)/のび(環)
QZ Party Hiroshima Osaka Branch R: key(Morgan)/nobi(Tamaki)

29.  俺がHIDだ~!|HID(トウカ)/あごうん(アロウン)
I am HID!: HID(Touka)/agoun(Arawn)
vs
30.  もりくまるちぷろ|もりのくまさん(ハクオロ)/マルチプロ(マルチ)
morikumultipro: mori no kuma san(Hakuowlo)/multipro aka Owen(Multi)

31.  ガチエンジョイ勢|みやもと(トウカ)/カネコ(アロウン)
gachi enjoy zei: miyamoto(Touka)/kaneko(Arawn)
vs
32.  いとりん様が見てる|いとりんはよとれや(千鶴)/ぐっち@SANGOU(モルガン)
itorin-sama is watching: itorin(Chizuru)/gucchi(Morgan)

Second Round
2.  弾幕結界ブラックレーベル|くにお(リアンノン)/みゅう(このみ)
darnmaku kekkai black label: kunio aka KA aka SUPER RIANNON TIME(Riannon)/myuu(Konomi) 
vs
4.  KIRA☆Power|アイカツ!おじさん(環)/ジン(千鶴)
KIRA☆Power: aikatsu!ojisan(Tamaki)/Jin(Chizuru)

6.  QZ党@西日暮里本部|OZラックス(千鶴)/大宮の風の剣聖バター(このみ)
QZ Party@Nishi-nippori HQ: OZ(Chizuru)/batta(Konomi)
vs
7.  ハンバーグ食べに来ました|ナツメ(環)/みずちゃま(ハクオロ)
hamburger time has come: natsume(Tamaki)/Mizuchama(Hakuowlo)

10.  HALF & HALF|真田@藤沢環(環)/殿下@茅ヶ崎トウカ(トウカ)
HALF & HALF: Sanada(Tamaki)/Tenka(Touka)
vs
12.  平均年齢28才|日野(34)(モルガン)/ガメラ(22)(ささら)
Average age 28: hino(34)(Morgan)/Gamera(22)(Sasara)

13.  念願の切符を手に入れたぞ!!|まるおさん(モルガン)/568(カルラ)
the ticket of my dreams is in my hands!!: maruo-san(Morgan)/568(Karulau)
vs
15.  QZ党@北海道九州支部|ダイゴ兵(カルラ)/鷺ノ宮(環)
QZ Party@Hokkaido Kyushu branch: daigo(Karulau)/saginomiya(Tamaki)

18.  みかくにんぐッ!|セイルル(マルチ)/しゃり(このみ)
unconfirmed!: seiruru(Multi)/shari(Konomi)
vs
20.  ゲームスカイをよろしく|なお(千鶴)/まく(愛佳)
Welcome to Game Sky: nao(Chizuru)/maku(manaka)

22.  Wake Up,Boys!|タカくん(このみ)/ナオくん(トウカ)
Wake Up, Boys!: takakun(Konomi)/nao(Touka)
vs
24.  目が覚めた|大斬り(カルラ)
i've woken up: daigiri (Karulau)

25.  Mr.カラテ|小路KOG(環)/GO1-3151(千鶴)
Mr. Karate: KOG(Tamaki)/GO1(Chizuru)
vs
28.  QZ党広島大阪支部R|key(モルガン)/のび(環)
QZ Party Hiroshima Osaka Branch R: key(Morgan)/nobi(Tamaki)

30.  もりくまるちぷろ|もりのくまさん(ハクオロ)/マルチプロ(マルチ)
morikumultipro: mori no kuma san(Hakuowlo)/multipro aka Owen(Multi)
vs
32.  いとりん様が見てる|いとりんはよとれや(千鶴)/ぐっち@SANGOU(モルガン)
itorin-sama is watching: itorin(Chizuru)/gucchi(Morgan)

Third Round
2.  弾幕結界ブラックレーベル|くにお(リアンノン)/みゅう(このみ)
darnmaku kekkai black label: kunio aka KA aka SUPER RIANNON TIME(Riannon)/myuu(Konomi)
vs (Unfortunate lol, kunio can body Chizurus but he does poorly against OZ)
6.  QZ党@西日暮里本部|OZラックス(千鶴)/大宮の風の剣聖バター(このみ)
QZ Party@Nishi-nippori HQ: OZ(Chizuru)/batta(Konomi)

10.  HALF & HALF|真田@藤沢環(環)/殿下@茅ヶ崎トウカ(トウカ)
HALF & HALF: Sanada(Tamaki)/Tenka(Touka)
vs
15.  QZ党@北海道九州支部|ダイゴ兵(カルラ)/鷺ノ宮(環)
QZ Party@Hokkaido Kyushu branch: daigo(Karulau)/saginomiya(Tamaki)

20.  ゲームスカイをよろしく|なお(千鶴)/まく(愛佳)
Welcome to Game Sky: nao(Chizuru)/maku(manaka)
vs
22.  Wake Up,Boys!|タカくん(このみ)/ナオくん(トウカ)
Wake Up, Boys!: takakun(Konomi)/nao(Touka)

28.  QZ党広島大阪支部R|key(モルガン)/のび(環)
QZ Party Hiroshima Osaka Branch R: key(Morgan)/nobi(Tamaki)
vs
30.  もりくまるちぷろ|もりのくまさん(ハクオロ)/マルチプロ(マルチ)
morikumultipro: mori no kuma san(Hakuowlo)/multipro aka Owen(Multi)

Fourth Round
6.  QZ党@西日暮里本部|OZラックス(千鶴)/大宮の風の剣聖バター(このみ)
QZ Party@Nishi-nippori HQ: OZ(Chizuru)/batta(Konomi)
vs
15.  QZ党@北海道九州支部|ダイゴ兵(カルラ)/鷺ノ宮(環)
QZ Party@Hokkaido Kyushu branch: daigo(Karulau)/saginomiya(Tamaki)

22.  Wake Up,Boys!|タカくん(このみ)/ナオくん(トウカ)
Wake Up, Boys!: takakun(Konomi)/nao(Touka)
vs
28.  QZ党広島大阪支部R|key(モルガン)/のび(環)
QZ Party Hiroshima Osaka Branch R: key(Morgan)/nobi(Tamaki)

Finals Round
15.  QZ党@北海道九州支部|ダイゴ兵(カルラ)/鷺ノ宮(環)
QZ Party@Hokkaido Kyushu branch: daigo(Karulau)/saginomiya(Tamaki)
vs
28.  QZ党広島大阪支部R|key(モルガン)/のび(環)
QZ Party Hiroshima Osaka Branch R: key(Morgan)/nobi(Tamaki)

Tuesday, March 18, 2014

Dengeki Bunko Fighting Climax first tournament stream impressions

Disclaimer: My experience with the game was from the first two day location test at Club Sega in Shinjuku, I'll be posting my impressions of the stream based on my experiences from back then.  There are some obvious changes now, like two moves per assist (thank god, it was so limiting before), and a ton of new assists, plus the two new characters Tomoka and Kirito.

I think there is a nerf to some of the DP super armor in the game, I saw Shana's 2AB get beat on wakeup, though I think it's because the guy didn't mash the followup fast enough instead of it being safe jumped.  However I do remember seeing Shana's AB? get outright beat on startup once.

Revision: There is a new move called Impact Break (AB and 2AB are called Impact Skills) which is done with 4AB, it's basically a very fast overhead with a launcher followup that automatically breaks AB/2AB super armor HAS FUCKING SUPER ARMOR OF ITS OWN.  This is what Xie meant by people doing meaty 4AB to prevent AB/2AB on wakeup.  Unfortunately I am an idiot, Xie wasn't referring to 4AB breaking AB/2AB super armor, rather he was referring to using 4ABs OWN SUPER ARMOR to absorb the reversal.  This explains the highly increased spam of what looked to be short hop instant overheads in the game, it's people actually spamming the crap out of 4AB.  Think 3S universal overhead that has enough super armor to win air to air and leads into a launcher.

Let's get this out of the way ASAP, Shana is still the best character in the game.  I only saw BUFFS and more stupid shit from that character from the last time I played her.
1.  Her Roman Cancel has INVULNERABILITY meaning she can use it as a reversal or pause the game midscreen like UniB, this might have been present in loctest but the tournament winner abused the shit out of it to the point that he always sat on his trump cards instead of using them for meterless combo extenders out of AB.
2.  Her revised ground EX236 super CAN BE RELAUNCHED AFTER and cancelled FROM THROW, meaning in corner she gets throw -> EX236 -> 5B relaunch starter.  Midscreen she gets throw -> EX236 -> BC (roman cancel) -> super.
3.  She now? has a rejump chain on standing characters, meaning she can land a jC or jB, do 5AB, jump cancel into a rising jB and come back down with a jC, already extending her on average very long combos.
4.  The gradual meter gain system is THE SAME from the location test, but she has a RC, meaning she is one of the few characters who can just combo supers into supers.

So yeah, game spits out meter for free, but Shana's one of the few who can use ALL DA BARS, plus rejump combo, plus revised EX236 relaunch off throws, plus empty Roman Cancel is actually an amazing reversal/pause button/whiff punisher/meterless combo extender/meterless anything.

Tomoka looks actually interesting in an uninteresting game.  She sort of plays different than the rest of the super homogenized cast (besides Kuroyukihime, who plays different in a bad way), the fact she has all those cancellable ex assists and such means she has a lot of interesting delayed mixups and such instead of just mashing sword normals/specials.  Her instant overhead is pretty fucking fast as well.

Kirito looks top 3 easily, maybe 2nd behind Shana.  His Dual Weild BC is not a straight Roman Cancel, he can't do it on block so it's not nearly as broke as Shana cancelling her DPs safely, but he can do it on hit and it gives a substantial damage boost plus improvement to his normals after he pulls out the second sword.  He does really long combos when he's dualweilding so it's a good combo extender for the delayed assists like Wilhelmina.  Also Dual Weild also HAS INVUL on startup as well, so it can be used the same way as Shana's where you reversal with it or run at someone -> hit BC -> if they have a normal in your face you're fully invul and can punish them with a combo.

Kirino looks better now that people have found a combo that ends in hard knockdown and does decent damage, her aerial chain before sucked unless you ended with EX volleyball and even then it was techable compared to Shana getting guaranteed knockdown off EX214 after jBC jBC.

Didn't see enough of Biri biri, Shizuo, Kuroyukihime, to make a judgement.  Asuna still looks the same, amazing movement options and normals and approaches.

That's all I think of the moment, I really want to see if they nerfed AB/2AB super armor some how, I saw a lot less of that being spammed in neutral as poke punishes.  I know Shizuo's still has a bazillion super-armor frames.

Monday, March 17, 2014

Examu Cup 2014 Aquapazza brackets

Examu Cup 2014 Final Bracket Page
It's that time again, as one of the three people who still care about Aquapazza in the Northeast, to translate the brackets for Examu Cup 2014 (hype!)
These team names are listed in the order they appear in the brackets, which means the first team is fighting the second team round one, third team fighting the fourth, and the winner of those two fight second round, etc.
No duplicate main characters on a team are allowed, also, this tournament has allowed assist switching, which is why you do not see assists in the list.
That being said, a ton of these names are old hat, so I only expect to see minor deviations from what people have run in the past.
Since we know the matchups I'll try to write something about the teams if I know anything or who I expect to win.
Keep in mind that anyone that has their total VP listed I had to look up, which means they are more or less a relatively new player, a lot of the old gods in this game do not play it regularly as they do not need to, this is why batta isn't first in Konomi VP but is first in Touka (lol) VP.

1.  あかがみ|暁(トウカ)/アルティメット愛佳(愛佳)
akagami: akatsuki(touka)/ultimate manaka aka uragami (manaka)
VS
2.  弾幕結界ブラックレーベル|くにお(リアンノン)/みゅう(このみ)
darnmaku kekkai black label: kunio aka KA aka SUPER RIANNON TIME(Riannon)/myuu(Konomi)
3rd highest VP Touka and THE Manaka god vs THE Riannon god and a Konomi I'm not familiar with.  Akatsuki uses Rina from what I saw, Uragami should be using Mitsuki, Kunio uses Yuki (of course), myuu uses Yuma.  It's sad to see former low-tier team SBO heros uragamai and kunio on opposite teams, but I think Kunio team wins this.

3. 輝きの向こう側へ|cho(トウカ)/BYU(環)
kagayaki no mukougawa: cho(Touka)/BYU(Tamaki)
VS
4.  KIRA☆Power|アイカツ!おじさん(環)/ジン(千鶴)
KIRA☆Power: aikatsu!ojisan(Tamaki)/Jin(Chizuru)
SBO Tamaki vs some alias Tamaki and SBO Chizuru.  I know nothing but the fact that Jin teamed with Kasu at SBO makes me think Kira Power's got this.

5.  ふうせんええ加減にせえよ|ミニッツ(環)/とみー(マルチ)
fuusen eekagenniseeyo: minittsu(Tamaki)/tomy(Multi)
VS (SHOWCASE MATCH)
6.  QZ党@西日暮里本部|OZラックス(千鶴)/大宮の風の剣聖バター(このみ)
QZ Party@Nishi-nippori HQ: OZ(Chizuru)/batta(Konomi)
Extremely strong Tamaki/Ulthury and KOG's former partner using Multi/Yuu vs best player in the game Chizuru/Llyr and his partner Konomi/Mizuki.  Really good players all around but honestly OZ's team isn't going to lose in this game ever in a major tournament.

7.  ハンバーグ食べに来ました|ナツメ(環)/みずちゃま(ハクオロ)
hamburger time has come: natsume(Tamaki)/Mizuchama(Hakuowlo)
VS
8.  アイチコワイ|オオゾネ(ハクオロ)/タマ姉の薄っぺらい本(環)
aichi kowai: oozone(Hakuowlo)/tama-nee thin book(Tamaki)
SBO Tamaki plus best Hakuowlo in the game vs old SBO teammates from 2012.  Brackets like to give Mizuchama funny matches, I think his team will be able to win this mirror.

9.  1/2|戦闘員ヒョータ(モルガン)/アスク(トウカ)
1/2: sentouin hyouta(Morgan)/Asuku(Touka)
VS
10.  HALF & HALF|真田@藤沢環(環)/殿下@茅ヶ崎トウカ(トウカ)
HALF & HALF: Sanada(Tamaki)/Tenka(Touka)
8th highest VP Morgan and 7th highest VP Touka (but still unknowns) vs SBO team. Half & Half wins.

11.  ジャイアンとスネ夫|GJM(オボロ)/萌えの伝道師(環)
Gian and Sueno: GJM(Oboro)/Moe missionary(Tamaki)
VS
12.  平均年齢28才|日野(34)(モルガン)/ガメラ(22)(ささら)
Average age 28: hino(34)(Morgan)/Gamera(22)(Sasara)
Highest VP Oboro and 8th highest VP Tamaki vs SBO Morgan and the only Sasara in existence.  Man that team has an Oboro and that other team has a Sasara!  I'm unsure since both teams have one shitty character each, Oboro just sucks and Sasara vs Tamaki is terrible, I think it will come down to whether hino can beat Moe missionary.

13.  念願の切符を手に入れたぞ!!|まるおさん(モルガン)/568(カルラ)
the ticket of my dreams is in my hands!!: maruo-san(Morgan)/568(Karulau)
VS
14.  当日予選抜け2|
Last chance qualifier 2
5th highest VP Morgan and 4th highest VP Karulau

15.  QZ党@北海道九州支部|ダイゴ兵(カルラ)/鷺ノ宮(環)
QZ Party@Hokkaido Kyushu branch: daigo(Karulau)/saginomiya(Tamaki)
VS (SHOWCASE MATCH)
16.  たままる!\(^q^)/|ナコ姉(環)/毒アンテナ(マルチ)
tamamaru! \(^q^)/: nakonee(Tamaki)/Poison antenna(Multi)
Best Karulau in the game and one of the SBO Tamaki army vs unknowns.  No way daigo will lose.

17.  風船これくしょん|後藤GTO(アロウン)/ごぼう(カルラ)
fuusen collection: GTO aka fuusen(Arawn)/gobou(Karulau)
VS
18.  みかくにんぐッ!|セイルル(マルチ)/しゃり(このみ)
unconfirmed!: seiruru(Multi)/shari(Konomi)
Old SBO teammates GTO aka fuusen Arawn/Ma-ryan and gobou Karulau/Ma-ryan vs unknown Multi and 3rd highest VP Konomi.  I think fuusen will win this.

19.  燃えジャス勢|Mr.ブシドー(ハクオロ)/両儀式(千鶴)
moe JAS zei: Mr. Bushido(Hakuowlo)/Ryougi Shiki(Chizuru)
VS (SHOWCASE MATCH)
20.  ゲームスカイをよろしく|なお(千鶴)/まく(愛佳)
Welcome to Game Sky: nao(Chizuru)/maku(manaka)
6th highest VP Hakuowlo and some random Chizuru vs SBO teammates Chizuru/Llyr and Manaka/Ma-ryan.  Game Sky will win.

21.  元サブカル勢|エムジマ(環)/ネームレス(カルラ)
unknown subculture group: emujima(Tamaki)/nameless(Karulau)
VS
22.  Wake Up,Boys!|タカくん(このみ)/ナオくん(トウカ)
Wake Up, Boys!: takakun(Konomi)/nao(Touka)
emujima is more known as being the best Cathy player in Arcana Heart, I don't know his teammate.  They're against one of the best Konomis and one of the best Toukas in the game.  Sorry emujima you're not winning this one.

23.  当日予選抜け1|
Last chance qualifier 1
vs
24.  目が覚めた|大斬り(カルラ)
i've woken up: daigiri (Karulau)
2nd highest VP Karulau seems to have entered...solo.  At least he gets a bye.

25.  Mr.カラテ|小路KOG(環)/GO1-3151(千鶴)
Mr. Karate: KOG(Tamaki)/GO1(Chizuru)
vs (SHOWCASE MATCH)
26.  ロックウエスト|もじりーちぇ(環)/マナ(カルラ)
rockwest: mojiriiche(Tamaki)/mana(Karulau)
King of Grapplers and GO1 vs unknowns.  Yeah I don't need to say it.

27.  ドリームクラブ|NoName(トウカ)/カイザー(アロウン)
dream club: noname(Touka)/Kaiser(Arawn)
vs
28.  QZ党広島大阪支部R|key(モルガン)/のび(環)
QZ Party Hiroshima Osaka Branch R: key(Morgan)/nobi(Tamaki)
This match should be a showcase instead of the above one because it will be close.  Extremely strong Touka and the best Arawn (w/Camyu) in the game vs extremely strong SBO team.  I think Kaiser has got this even if nobi is ridiculously strong because Kaiser's anti-Tamaki tech is top notch.

29.  俺がHIDだ~!|HID(トウカ)/あごうん(アロウン)
I am HID!: HID(Touka)/agoun(Arawn)
vs
30.  もりくまるちぷろ|もりのくまさん(ハクオロ)/マルチプロ(マルチ)
morikumultipro: mori no kuma san(Hakuowlo)/multipro aka Owen(Multi)
Unknown Touka and 2nd highest VP Arawn vs unknown Haku and coolest dude around.  I'll say Owen will win cause I believe.

31.  ガチエンジョイ勢|みやもと(トウカ)/カネコ(アロウン)
gachi enjoy zei: miyamoto(Touka)/kaneko(Arawn)
vs
32.  いとりん様が見てる|いとりんはよとれや(千鶴)/ぐっち@SANGOU(モルガン)
itorin-sama is watching: itorin(Chizuru)/gucchi(Morgan)
Unknowns vs former solo SBO Morgan hero now turned traitor Chizuru and 7th highest VP Morgan.  Maybe itorin feels his disciple is up to snuff but either way they will win this easily.


30 teams (2 last chance)
13 Tamaki
8 Touka
6 Chizuru
6 Karulau
5 Morgan
4 Multi
4 Konomi
4 Hakuowlo
4 Arawn
2 Manaka
1 Riannon
1 Oboro
1 Sasara

Some more team variety than last SBO, however a couple things of analysis.  The Tamaki army is mostly comprised of SBO qualifiers, of the 10 Tamakis that were in the last SBO, only two haven't shown up here, and Aikatsu Ojisan might be tsumiki's alias.  This means Tamaki is going to be running a lot of the show in the early brackets  The Touka army is a lot less stable, outside of nao-kun and NONAME I don't really have faith in the rest.  Four out of the six Chizurus were in SBO, and one is an SBO Morgan turned Chizuru, but honestly GO1 and OZ should remove everyone they meet.  I notice Kouyakane is conspicuously absent, so I'm wondering if he's going for an LCQ spot.  The Karulaus are harder to judge, I only really know Daigo and 568, gobou was in SBO, not very sure on the rest.  Hino and key should be good for the Morgans, curious about Gucchi since Morgan god itorin is his partner (but now a Chizuru traitor.)  I only know two of the four Multis, tomy and owen, good luck to owen.  Same with the Konomis but Takakun and batta are about as good as you can get.  Mizuchama is the only Hakuowlo that matters (sorry oozone).  Kaiser and fuusen hold it up for Arawn. Both Manakas are super good for their character but it is Manaka.  Super Riannon Time is super, but it's Riannon.  The lone Oboro and Sasara...I hope we see them do something, but I don't have high hopes.  At least one of them will get past round 1.