Friday, January 27, 2012

Phantasy Star Online 2 Alpha 2 starts

■開催期間
2012年1月27日(金)16:00~23:00
2012年1月28日(土)18:00~26:00
2012年2月1日(水)16:00~23:00
2012年2月3日(金)15:00~2012年2月4日(土)23:00

As you can see, these are some phenomenally shitty times for someone on the east coast!
To reiterate:
January 27th, Friday (today), 2am to 9am EST
January 28th, Saturday, 4am to 12pm EST
February 1st, Wednesday, 2am to 9am EST
February 3rd, Friday, 1am EST to February 4th, Saturday, 9am EST
Incidentally, today I slept at 6:30AM :V
And woke up at 8 to go to work.
Shhhh...

Anyway let's see:
CONCEPTS that are familiar to me from PSP2i:
Weapon elements.
Fusing weapons together to increase the element.
Upgrading weapons.
Shared storage among characters.
Missions.
Hunter/Force/Ranger.
Skill disks.
Individual drop system along with the same color coding.

New or different stuff:
Weapon mods, sort of like extra stats or perks to a weapon.
Destroying a weapon with a desirable mod to put onto another weapon.
Multi-party missions. (Seems you can link up to 3 full parties or so at once.)
Class system seems to have skill trees and builds now, I already wasted some RA points on accuracy up.
The character creation, I think I spent an hour with the 9000 sliders.


Anyway, hesitant to put vids up cause Sega might drop a meteor on all the gaijins playing.
But yeah it's pretty familiar and cool at the same time.

Monday, January 23, 2012

Succumbing to Twitter

Ugh, I've started realizing that all the stupid internet links I find relatively quickly are too easily thrown into Twitter.
Help I can't stop posting stupid shit.

Monday, January 02, 2012

Horizon in the Middle of Nowhere

Warning: This show is weighty.
It feels like reading the beginning of Umineko initially (lots of nothing happening, lots of characters, and you are wondering exactly what the fuck is going on.)
I believe it takes like 4? episodes to cover a single day.
Apparently the "light" novels the show is adapted from aren't "light" at all, we're talking like 3000 pages.
Here's an example for size comparison:

(On the left, Zero no Tsukaima "novel" 16. On its right, Horizon 1a, 1b, 2a. On its right, Owari no Chronicle 7)
That's right, same author, different series set in the same universe set 4000 years before.
Yes, there is an entire who knows how many years of history in the author's head for his universe.

Now right off the bat this sounds like a bad idea to adapt!
Can you imagine say, a Wheel of Time anime?
Because it has about the same amount of characters!
How many episodes until we actually get to Aes Sedai and aren't getting owned in a small village by Trollocs?
But apparently the creator really wanted it to be come an anime.
Like really really.
Like he made an entire 3D model of the country for the anime staff really.
And he brought in tons of notes for the staff, that ended up being something like 20+ volumes of just notes.

So going into this show I had literally no idea what to expect.
Unfortunately, terrible translations on the initial releases left me with even less of a clue (use Commie or maybe Hatena for subs, do not use Hadena).
And it was slow, almost slice of life slow.
There was something being hinted at constantly but it took a while to reveal.
Plus the series is only 13 episodes.
I'm glad I finished it though, because it feels a fresh start to something with huge potential.
Plus the main character is played by otaku Lelouch.

Let's get this out of the way now, the main character looks NOT MANLY AT ALL.
In fact he looks like an absolute dork.
But he has a lot of reasons for how he acts, and honestly at the end I felt like he was one of the coolest characters to exist in a while.
I think the best comparison is really the Umineko sound novels in terms of build-up and delivery, though it's not as troll as Umineko and the Umineko anime was done poorly.

But yeah, for extra help, if you start watching (I originally put reading here I must be tired) this show, go to http://kyoukaisen.tumblr.com/neta for some answers as well.
In short though, the basis for the world is that in the future Earth became pretty uninhabitable, and everyone else except Japan left for the stars, except it seems like they fucked up in space, so instead they had to head to alternate dimensions of Earth, however the dimensions were bound to original Earth through Japan, the sole country that stayed on real Earth.
The people then attempt to recreate the history of old earth so that it will lead them back to space (this is the main "religion," the will of the Testament.)
Someone blew up the connection between the alternate dimension sections of Earth and Japan, so all the alternate dimensions "crashed" back into real Earth, which at this time Japan owned the entire thing.
Japan was blamed for the incident, and so lost all its territories (but it makes sense because everyone's basically thrown back onto real earth, however, the Testament keeps going until the year 1648, where it has stopped (and scared the shit out of the history recreators.)
How's that for a mouthful.
And it's hard to remember or believe but yes, all the nations shown represent superpowers that existed in real Earth around 1648.
Anyway there's a lot of information to digest, but it honestly somewhat makes sense, unlike say, Index's universe, which feels sort of ad-hoc.

Wednesday, December 28, 2011

Saturday, December 24, 2011

On cleaning Malware/Viruses

So this past week I had to deal with four cases of malware, three of them for a SINGLE remote user.
Now my dad has malware and of course he is asking me to clean it.
I've done this so many times but only now have I really started getting pissed off.
Because it is the most retarded ratio of time used:problems solved in existence.
I use half a day or more to save these machines, where is our Acronis real time image server so I don't have to deal with this garbage?
I should send them all to Best Buy where they will just wipe your drive for 500$ and say "unfixable."
Honestly it's because my success rate is something like 99.999% (I failed ONCE. And that user was remote, I can't teleport.) that every time a remote contractor has a problem, they call iTAC/Florida branch, and then they get redirected to me.
My title says "Systems Specialist," not Tier 1 monkey support.
I actually run NO antivirus on both my desktop and my work laptop (I just use noscript, adblock, and a bunch of clean tools.)
I have gotten infected three times in my entire life.
One was from a game trainer, one was from a game trainer site's ad injection, and one was from browsing Wikia.
Hence my browsing behaviors now. (Don't go to gamecopyworld w/o noscript!)
I've given up looking for prevention against Day 0 shit (I believe honestly there is no difference between all the AVs except their community on dealing with Day 0, with Kasperky ranking at the top of the list while corporate type AVs like Norton and Symantec ranking dead last) and I just have tons of cures instead.

What really fucking annoys me is the sense of entitlement some people have now.
I talk to that SINGLE remote user (who got infected 3 times in a week before Christmas) on a daily basis so it is paramount that our relationship remains good, but it's really been a roller-coaster recently.
At some point in time I just became tired of the bullshit.
In four years how many times have I cleaned your computer for you?
And then you go and blame the laptop for "being junk."
Flat out even if we give you Windows 7 and a new machine I fully expect you to get infected again, just because I'm always here to fix it so you haven't changed your browsing habits at all.
"Where did you go?" "Oh, no where."
How many times have you said that to me when you've gotten infected probably the most times out of every single employee in this company?
I don't understand how you can possibly think this can sustain itself.
One day I wish for the closure of the entire Florida branch so I no longer have to deal with your viruses and the viruses of all the remote people we are bodyshopping.
Hey management let's get out of the low level contracting business already.

Wednesday, December 21, 2011

White Canvas vs ZUN (not really)

Initial ZUN blogpost leading to shitstorm
White Canvas response
Full translation

<TempMobileName> ok lol just read that w canvas thing
<TempMobileName> so its contracts dispute
<TempMobileName> faito go go
<MaullarMaullar> poor draftsmanship
<MaullarMaullar> should've retained me
<mauve> heh what happened contractwise?
<TempMobileName> didnt catch all detail but basically white canvas saying it did everything in accordance with agreement with zun
<mauve> of course
<TempMobileName> this part is unrelated to tasofro
<TempMobileName> and didnt know tasofro had management corporation running it
<TempMobileName> i bet tasofro set it up to dodge liability
<TempMobileName> so apparently soon after zun/wcanvas agreement on touhou marketing
<TempMobileName> the company that deals with zun's ip rights changed
<TempMobileName> and things started to blow up from there
<mauve> interesting
<TempMobileName> the new company wanted new contracts with w canvas on stuff related to touhou marketing
<TempMobileName> and if im getting this right, the new contract had provisions different from one it made with zun before
<TempMobileName> that white canvas didnt like
<TempMobileName> dunno if it agreed to it anyway
<TempMobileName> lemme look
<TempMobileName> yeah white canvas didnt sign
<TempMobileName> and wcanvas is saying that if it didnt sign new contract, the old one with zun holds (which gives white canvas more rights i guess)
<TempMobileName> and the new touhou-marketing company is pissed
<TempMobileName> i guess thats the gist?
<TempMobileName> and white canvas is talking to zun's and that marketing company's rawyers
<TempMobileName> and suing is only against tasofro (= limited liability company SUNFISH)
<sibladeko> how is tasofro involved
<TempMobileName> tasofro claimed white canvas didnt pay tasofro whatever money owed
<TempMobileName> from selling rights or whatever
<TempMobileName> white canvas says it paid everything lols
<sibladeko> welp we'll see
<TempMobileName> and mad at zun for spreading unconfirmed shit to general public when he's technically a third party

Sunday, December 11, 2011

LoL Aeze


Someone tipped me off to this hilarious picture on day one of CBT2.

Aeze returns!
Notice how he's only spent 10 cash total and has only 54 games total.
Considering Witch Tower is actually more than 30 floors (35 or more or so) that leaves like...19 games or so of PvP for material farming?
He only lost five times on his way up the tower it seems as well.
But he already has 152 Card Points, in fact he probably has them all in his deck.
Good old Aeze, stretching the suspension of disbelief into superpower territory.

Least we have his account name now, whether Changyou even cares or has the ability to prove anything is up to them haha.

Monday, October 17, 2011

So long Sword Girls. (Part 2)

Let me begin by saying that the actual launch of Sword Girls wasn't all peaches and cream.
The initial server load was way too much for Changyou to handle, the game frequently disconnected or crashed and was flat out unplayable for a good portion of the time when it started at 6pm PST on the 12th.
Everything was laggy and if you managed to connect you held onto your connection for dear sweet life until the dreaded PageCrash error.
They had to do emergency maintenance a couple times to even get a semblance of a functioning game (it should be noted that this initial garbage period weeded out tons of the initial SO MOE I DIED userbase from the dark pit/voodoo lounge /jp/ on 4chan, so maybe it was for a good reason!)

Around 8pm on the 14th, the above post that I linked was made.
It was a description of a deck designed to beat Ruins, which is initially a pretty hard 30F dungeon that had stomped plenty of people.
It wasn't the strategy conveyed in the post, but rather decklist, that made my jaw drop.
The user was running basically full rares from all the factions in a single deck.
His starting Character was Verika, which required something like 200 mats total to create.
One card, Coin Girl, even requires you to beat a quest that rewards you with special coins to even create.
The quest? Beat Ruins.
The Undertaker card requires THREE ENTIRE SETS of witch cards to create, and witches can only be gotten by grinding both PvP and PvE materials, it is impossible to craft them using booster packs.
Layna is a tier 3 Vita card that is insanely powerful, and he had UPGRADED her, which means he had TWO (you need two cards to attempt an upgrade.)
These cases are the most egregious cases, but everything in the list would take tons of time to make.

And he had done it 48 hours after a troubled launch.

I was not convinced.
The reason I had picked up this game was because the infinite Korean MMO fools Manabe and Lark had told me about it, and had fed me tons of information on the cards, the system, what was good early, who would be good later (Manabe tricking me by saying Darklore is overpowered), among other things.
The fact this person had gotten a full set of rares so fast was absolutely mind boggling, it would not only take some amazing grinding technique but an immense knowledge of the game engine as well to make every fight as fast as possible for materials.
So I questioned his claims.

It was very civil for a while, and it sort of unnerved me, because more or less I was flat out accusing him of hacking, and I know if the same thing was leveled at me I would get pretty indignant in my responses.
He gave meticulous answers that could let one almost suspend your disbelief.
Almost.
When he finally got mad I was relieved to see some sort of emotion because it was exhausting fencing with him and poking holes in his statements.
I felt he had gotten the best of me with his measured responses and I more or less said mea culpa and dropped it.

And then he fucked up.
One of the biggest things about this entire exchange that bugged me to no end was his lack of advanced deck strategy.
Oh he had some idea of what the good combos were, but he overlooked tons of starting combos and strategies that people starting with only the core sets would think up.
If someone asks you "how to counter Vampiric Rites" and your answer includes 50 point rares no one would have, you're getting ahead of the metagame just a wee bit.
It had basically felt like the Cosmic Break beta, where they had given you everything and let you figure stuff out backwards instead of starting from ground zero and working your way on up.
1. Simple missteps like insisting Darklore's most powerful starting card, Vampiric Rites, did not work with other factions.
2. Not knowing that you could lose by decking yourself.
3. Not know that PvP matchmaking was determined by your total deck points, and thus higher cost decks had an extremely hard time in finding actual players to fight and were forced to wait a long time to fight an AI.
4. Insisting Neutral was not a faction.

Extremely basic things like this.
The key post was Sword0924's post.
Sword0924 had credit at the time as being the only other person to have beaten Ruins.
But he did it without a full set of point rares or Size 4s and 5s.
He had quickly figured out how to abuse Vampiric Rites in PvE (I think it's the best PvE card in the game, and I think Shrink is the best PvP card in the game) to basically go for a MUCH cheaper deck than Aeze's.
Aeze showed a marked lack of understanding for what he claimed was a key component of his deck, so Sword0924 went to correct him.
And still Aeze backtracked after each post.
First he said it was because Neutral wasn't a faction.
Then he said it was because Sword0924's monsters shared the same faction.
It had gotten so ridiculous that I purposely made a video of me, using a different Character card, playing Vampiric Rites on Layna to show how wrong he was.
The level of ignorance was unacceptable for someone supposedly so well-versed in the game.

And then the fire started.
People started noticing his bullshit and calling him out for it.
He had been exposed pretty badly in this exchange with Sword0924, and it really looked like he had no grasp of the basics of his main card in his main deck.
Combined with his ludicrous deck and posts it looked extremely bad for him.
This went on for a while, with Aeze's claims growing more preposterous by the post.
Because I had noticed a mod's presence in the thread but no other action, I decided the only way to get anywhere to resolving the issue was to force the GMs hand by committing forum suicide and making a last desperate attack topic.
So I did.

It happened more or less as I expected.
Vault finally realized he had let it gone on for far too long, locked the Multifaction thread, and completely deleted mine.
He did say I was welcome to question Aeze's claims, just not be so abusive, but at this point I didn't care.
You can't be civil to hackers, and what he was doing basically threatened the entire cash shop model the game was built on.
So as I promised myself, I removed myself from the forums and the game.

I'd like to give a large thanks to the multiple people in my other gaming communities who supported me through this, some of the folks on /JP/ who did some "research" for me, and some who actually said they would quit after this debacle went unaddressed.
It was sort of surprising how many people I knew played the game from other areas of the internet.
Special thanks goes out Sword0924, for being probably the most intelligent beta tester in the game, and who basically took the much higher road than I did in dealing with Aeze's bullshit.
I hope he destroys that vs GMs tournament, though he stated he was probably too lazy to become a community representative.

The worst outcome of course would be if Aeze became a community representative.
When someone of that character gets favored status, you're killing your community before it starts.
Honestly though in the end, I think I managed to kill his chances for that, at the cost of myself.

So long Sword Girls.

Sword Girls is a fun browser based Korean moe card girl game that is being localized by ChangYou.
At first glance it appears almost completely random in nature, coin flip determines turn order, targeting appears all over the place, spells go off randomly, and all you can do is curse the game for not having manual targeting.
But there is definitely a method to the madness.
If Grand Knights History is on one extreme of the Strategy spectrum, Sword Girls manages to be a very good Strategy game, just on the exact opposite side.

There are a few pseudo random constants:
Enemy monsters will more likely attack the monster in slot 3 first, non buff spells generally go off before buff spells, spells always go before attacks, stuff like that.
But really the beauty in the game is that a lot of the play is spent on thinking how to best minimize "WHAT HAPPENS IF EVERYTHING GOES WRONG" type circumstances.
And go wrong they can.
I described this part of the gameplay to mauve and he said, "sounds like a game I would scream at in rage repeatedly."
I find this part of the game incredibly fun though, the planning around catastrophic failure.
And of course you always get hilarious stories.
Last minute spells misfiring and costing people games, last minute spells letting people mount extraordinary comebacks, people winning because they lost the coin flip and went second instead of first, funny things like that.
I think my best stories are the following:
1. Someone snatching defeat from the jaws of victory because he spell switched my worst monster.
2. That same someone snatching victory from the jaws of defeat right after cause he spell switched the RIGHT monster.

3. 3HP vs 1HP, I'm firmly in control in a Darklore mirror, next turn we both play Sacrifice (take 1 damage to deal 4 damage). He wins coin flip, KILLS HIMSELF, KILLS ME, and gets the win for the game.

The game was really fun and easily playable on the sly at work (oh god my boss is a gamer I hope he does not read this) and very simple to learn but pretty complex at the higher levels.
I also enjoyed crafting, deck building, PvP vs PvE differences (can't run spells as a crutch against a dungeon loli who removes spells randomly from your hand!), among other things.
Unfortunately it wasn't going to end on a happy note.

Monday, October 10, 2011

Nokia's crowns new ringtone contest winner...with dubstep

Sizzi: Well... i made a dubstep version of the Nokia Tune. Dubstep has become massivly popular during the last two years (even if its roots are definetly older) between the "hipsters" from all over the world and the production of a dubstep track is something really challenging, as a producer. I just thought as a sound designer that a sparkling, up-to-date and with a certain coolness version of the Nokia Tune would have been perfect to attract young and "cool-hunting" customers. I just thought:http://www.blogger.com/img/blank.gif if you want to give the fresHest product to a costumer, you better make it "sound" as freshest as you can, also!


Click http://nokiatune.audiodraft.com/ to listen to this "interesting" entry.
Also you can listen to other non wubwubwub entries there as well.

Monday, October 03, 2011

Moving

So I moved from Monmouth Junction to Somerset, a grand total of like...5 miles.
Or something.
Lease expired, housemate didn't want to stay, what can you do.
So yeah my rent doubled, but I have more space than I know what to do with.
I fucked up though, I forgot how slow Verizon FIOS techs take to get scheduled, so I don't have internet at home until the 11th.
I will go crazy.

In the meantime, Fate Zero has started to air.
I'm killing all the crystals in Grand Knights History.
Acceleration of Suguri 2 patch 1.3 is out with Sumika added.

I need shelves, too used to single room life (even when I was in a double) and now everything is just laying on the carpet.
Maybe a couch too.
Or a TV.

Tuesday, September 27, 2011

Team Sp00ky's Stream Gear Seized by the Department of Homeland Security



There are a lot of jokes that can be made here but right now all I can think of is:
WHAT THE FUCK?
Your tax dollars at fucking work people, stealing your friend's streaming video game equipment on the way back from Canada.

Good shit Illuminati.

British TV confuses Arma II footage as "IRA Film 1988"

In short, British TV documentary about Gaddhafi's support of the IRA includes movie of IRA members supposedly shooting down a helicopter with Libyan-supplied weaponry.

Except the footage is from a FRAPS video of the game Arma II.
It looks so hilariously terrible as well I don't see how you could believe it's live action footage.

Monday, September 26, 2011

Avalon gets first place for the first time since release!


Wao~
Also I think this is the first time since release that Logress has gotten last lol.
Crazy turnaround, didn't think I'd ever see it happen.
It seems like you get a nice bonus in the equipment shop as well if you're in first!


wwwwwwwwwww yohukasi-san ちょっとお前ら!

Saturday, September 24, 2011

Thursday, September 22, 2011

XSeed teasing Grand Knights History

So their hangman anagram is more or less solved, and spells out the three nations in GKH war.
I wonder how they will handle online, Japan already has an IP ban and everyone stateside who imported is using proxies to get around it.
Will they host their own servers?


Testing PSP capture, look at me run from everything in existence.
Focused on objectives, I am!


Also Risica moe.

Grand Knights History 2


I beat the main story with my second party, at level 10.
This is the power of Deliberate Defense and 13 trainings!



Wednesday, September 21, 2011

Grand Knights History



This is just going to be an information dump on general play.
First things first, it's highly recommended you play this if you can go online with your PSP (doesn't go through PSN.)
Second, there is a complete IP block on non-Japanese IPs, look up how to connect online through a proxy on your PSP, and even then your results are mixed.
Third, JOIN AVALON. (Inoue Kikuko mage nation)
I know ikemen Sugita is cool and all but Logress is way too overpowered right now.

Anyway, at its core, Grand Knights History is initially a lot about stat tweaking, and becomes purely about strategy in the end-game.
Think of basically versus Etrian Odyssey or 7th Dragon where you can bring up to 8 parties.

The way the "War" mode works is this.
In general you will always have one "Main" party, the one you are directly controlling.
But you can also set up limited AI routines for your other 7 parties.
Because humans generally should be able to beat the most well-crafted AI parties, human players are encouraged to fight multiple AI parties in a row for greater rewards (up to ten), all the damage and Brave lost is saved from the last battle so it is dangerous if you aren't prepared to handle certain types of AI parties.
Alternatively, you can stop your streak early to heal but get less rewards for it.
You can run around in a currently contested territory and just free PvP random AI or human teams (online and offline!, offline just saves a snapshot of the world state), don't worry if you lose because you're not affecting the actual front line.
Keep in mind the enemy parties you face will scale to your level.

Front line war for contested territories is separate, and is more or less directly decided by wins and losses for each side in frontline battles on a real time basis, losing here hurts your team.
Here's a rundown of a sample front line war phase.
1. I go to a location in the contested territory where a battle line is and attempt to beat ten (usually AI) teams in a row (that's the maximum streak you can have I believe, and stopping to rest takes valuable phase time.)
2. At the same time I have set up my other 7 parties for AI routines, hopefully enemy human players will meet them when trying to get a ten streak and are sufficiently hurt or damaged by them that they are forced to stop continuing their streak or die.
3. Occasionally I will meet a human party, though you never quite know if its human or not (some of those AI team setups are really well built).
4. The number of wins and losses are tallied on each side at end of phase, whoever has more Wins pushes the morale? nation meter at the bottom toward the enemy's direction.
5. Nation with more meter at the end of a certain number of phases wins that battle and the territory.

So that's online war, problem (or not problem) is right now there are tons of bad AI AND human-controlled parties, so in fact a lot of people are cannon fodder.
To become not cannon fodder you need the offline component.

I'd be lying if I said the single player for Grand Knights history isn't a lot of OCD stat tweaking and build testing.
Each party you make in single player mode has a "training" period of 60 days.
When the training period runs out you have the option to send your characters to the above "War" mode.
Sending a character to "War" removes them from the single player world, they are now permanently only able to online or offline PvP and are no longer able to return to dungeoning.
However it frees up a character slot, you can only have four active characters in single player mode at a time.
You actually want to send your first four characters to war fairly quickly (don't get attached), as they will suck.
Enemy stats scale way better than yours with level, and honestly the first party you make is going to get stomped, maybe even as soon as level 5 (if you can't figure out the system).
You can use quite a bit of strategy to get far with your initial party, but in the end you're going to reach a stopping point (mine was about level 20, way higher than usual for a first party).

What you want to do with your first party:
1. Maybe complete some of the storyline quests to unlock new formations and new locations.
2. Maybe level up some to unlock new weapons and items.
3. GET AT LEAST 13 TRAINING PERMITS.
4. Send them to war after the 60 day training period is over, unless you want to farm more training permits.
5. Try some offline or online war, you might even beat a few AI teams if you're smart, but be prepared also to lose to some hilarious setups or just outright better equipped and better statted teams, AI or human. Like four hammer wizards, or a team that spams multi-hit instant death crossbows, or a team that basically Don't Acts your entire starting turn. Because the teams of your enemies scale to your level, if you leveled quite high in story mode you're going to meet some later generation teams using training-boosted stats.

What you want to do with your second party:
1. Buy enough Brave recovery items.
2. Use the 13 training permits on your entire team and get Marvelous card spins for each character until the training period runs out.
3. Look at your stats, and realize you are still level 1.
4. What you have more or less is an uber twinked team of level 1s. You can send them to war and their stats would destroy any first generation team on level 1, but keep in mind that it's highly unlikely someone sent their first team to war at level 1. Instead you'll probably run into other similar stat boosted teams as yourself, plus none of you will have any skills besides the default so it's sort of a coin flip. Hold off for now.
5. Use your level 1 super team to do just story quests until you get the ability to leave the country so that you can unlock the entire map to find the shops that sell the highest offline non-war equipment. Your home country's store scales with your level so it will still sell garbage. Run from anything you can, and only fight forced battles that show up in story. Do not worry about Brave loss, to not have qualms about running out of Concentration, do not worry about returning home at any time (training period is already up.) Because enemy stats scale way better than yours, but you have a huge initial boost, you should be able to one shot any normal encounter with 1 AP skills (not that you should bother), and you should be able to win Story battles with very little difficulty (those golems at high level would normally stomp your face.)
6. Read the Min Max thread to get an idea of what you should be really aiming for. As said, while 13 permits is a wonderful cost efficient way to get a jump start on party two, those going for extreme stat optimization will either aim to farm at least 36 to 72 permits for their later war teams.
7. It's probably not worth leveling to 49+ to unlock the last two tiers of buyable offline non-war equipment, do that on a later fully optimized party...when you feel like going to war just send them up (preferably low level), masteries build much faster in war and you can start seriously unlocking the war only skills and being a real competitor (not cannon fodder) online. Make sure you have the desired amount of permits for your next party as always.

All the parties afterwards will be pretty optimized starting stat wise to your liking, so you should concentrate on making multiple viable war parties to fight online.
Also, you should probably delete your first party from War, maybe even your second or third if they are not stat optimized to your liking.
Do this only when you have something like eight War parties hanging around.
As always, experiment like crazy with your builds in War, there are good AI farming teams, there are good AI-controlled enemy player stalling/stopping teams, and there are good human vs human teams.

List of stuff to note:
In War there is a rotating list of skill bans for Auto-Battle, be sure to update your AI routines if it affects you.
The Support skill that drops all your AP costs by 2 after a Defend is godlike, and it only costs 3 support points to learn.
There is a Support skill that makes you dodge 100% for the first turn...it's up to you whether you think it is worth it. A lot of day 1 AI teams were running it on all four of their characters and royally screwing with new players.
There is also a Support skill that makes you dodge 30% for the first three turns.
Combined with the skill that gives you 1AP for each successful dodge (multihit attacks on multiple or single targets count as multiple dodges) and you can see some very powerful combinations here.
Just a note the 1AP dodge regen skill and the first turn full evasion skill were both sealed week one, along with instant death.
Speaking of instant death, it's an archer support skill that each attack can proc instant death. As mentioned before, multihit attacks count as multiple attacks so a very powerful AI-killing team was spamming multishot instant death crossbows.
Judgement is an all-hitting low damage spell that has a chance to paralyze. (random chance of not act.)
Mirage creates a 1Hit barrier for your entire team.
Drain Act drains one to three AP from your opponent but costs 4AP to use, you really need to two be effect but then you can cause lockdown loops if your wizards are fast enough.

New rotation of sealed skills is the two dodge skills, plus the Wizard doubleact spell.

Saturday, September 17, 2011

Super Battle Opera scandal, staff can't count to 32.

There's a lot of rumors flying around about the AE brackets for SBO, but this is basically the confirmed truth.

SBO staff had 33 teams for a 32 team bracket.

The problem starts in the Last Chance Qualifiers.
Normally, a single "wildcard" spot is reserved for all the teams who didn't get into the main bracket through the red/blue ticket qualifying tournaments in sort of a battle royale.
This tournament is called the Last Chance qualifier.
To make matters worse, because there are usually tons of people or teams trying to qualify, chances to even play in the last chance qualifier are drawn out of a hat.
So you have to have good luck to even play in it.

For AE, they had already written up the brackets with an unprecedented two "wildcard" LCQ spots, so the top two teams of the LCQ tournament would get to be in the main bracket.
Furthermore, Daigo and Iyo, who did not qualify through normal tournaments, were given a guaranteed spot in the LCQ bracket.
This means the hat drawing was actually for only 15 teams in the LCQ.
This is why poongko didn't even get to play in the LCQ, his name wasn't drawn from the hat.

So the top two teams out of LCQ are Daigo and Iyo's team and Neurosis and Shiro's team.

And then shit hits the fan.

They forgot to put the Taiwanese team into the final bracket list from at LEAST a week ago, so they now actually had 33 teams instead of 32 teams in the main bracket.

When they realized their mistake, they decided to REMOVE the American team that qualified from Planet Zero, namely, Hsien Chang and Jose/BananaKen.
Keep in mind that for SBO spots, while Planet Zero compensated travel for the Blaz Blue spot, they said they would not for AE spots.
Hsien also qualified for BB at Planet Zero so no problems there, but Jose basically spent 1K plane ticket to NOT BE IN SBO.

Anyway, fubarduck negotiated with SBO staff for a long time and in the end, the decision was made for the USA team to fight the Kuwaiti team, who also had a legitimate spot.
When Bananaken said that was unfair to the Kuwaitis, SBO flat out said their alternative was not playing at all.

SBO REFUSED to have the two Last Chance Qualifier teams play each other so that there would be a single Last Chance Qualifier team entering the tournament.
Instead they chose to fuck over two foreigner teams who already had guaranteed spots in the main bracket (Both their team names were already in the program menu), and who had paid 1K+ to fly there.

Thursday, September 15, 2011

Aquapazza qualifiers

Posting this because Novril wanted a translation in IRC and I already did the work on the fly.
More known aliases are also listed.

■Area Block【Player(Character・Assist)】

■A-01 【LEO(Arawn・Camyu)】
■A-02 【shieru/kaimaato(Konomi・Ma-ryan)】
■A-03 【JEO(Tamaki・Ulthury)】
■A-04 【butter(Konomi・Mizuki)】
■A-05 【OZ(Konomi・Satsuki)】
■B-01 【tomo(Riannon・Yuki)】
■B-02 【reinforce(Touka・Yuma)】
■B-03 【ogawa(Konomi・Mizuki)】
■B-04 【mouken(Touka・Saki)】
■B-05 【Ryougi Shiki(Arawn・Mizuki)】
■B-06 【Blacky(Touka・Rina)】
■B-07 【shadow(Riannon・Rathty)】
■B-08 【tono(Hakuowlo・Mizuki)】
■B-09 【miyuki(Touka・Camyu)】
■B-10 【No Name(Touka・Yuma)】
■C-01 【katen ou(Morgan・Satsuki)】
■C-02 【masao(Riannon・Yuki)】
■C-03 【andou-(Riannon・Yuki)】
■C-04 【iwao(Konomi・Ulthury)】
■C-05 【kyamei(Konomi・Yuma)】
■D-01 【GO1(Riannon・Yuki)】
■D-02 【magikinJ(Multi・Mizuki)】
■E-01 【kubo(Morgan・Ulthury)】
■E-02 【deguchi(Hakuowlo・Camyu)】
■F-01 【emujima(Riannon・Octavia)】
■F-02 【karate kenji(Karulau・Ulthury)】
■F-03 【kaichou@HK(Touka・Octavia)】
■F-04 【yakumo(Konomi・Satsuki)】
■F-05 【chloe(Touka・Rina)】

Mains
7: Konomi, Touka
6: Riannon
2: Hakuowlo, Arawn, Morgan
1: Tamaki, Karulau, Multi
0: MANAKA T_T

Assists
5: Mizuki
4: Satsuki, Ulthury, Yuki
3: Camyu, Yuma
2: Ocatvia, Rina
1: Rathty, Ma-ryan